Every event begins with Mind Merge
A company books a Mind Merge event. We activate it and send the Company Admin a personal setup link: their key to the whole experience.
From that one link, the admin prepares everything themselves, at their own pace, with the game guiding them at every turn. No software to install, no technician required, no training session needed.
images/01-start.pngThe admin sets the stage
The setup link opens a clean, guided space. The admin enters the essentials:
- Event name and date, so the lobby greets everyone properly.
- Event type: In-Person, Remote, or Hybrid. The game adapts to each.
- Headcount: anywhere from 10 to 50 players.
- Rounds: 7 by default, adjustable.
images/02-setup-basics.pngQuestions, written with an AI assistant
Great estimation questions make the game. The admin can write their own, or chat with the built-in AI assistant: it asks a little about the company, then drafts a balanced set of numeric estimation questions, each with its answer and a short reveal story.
Fun ones ("How many ties does the CEO own?") mix with company ones (milestones, statistics, facts different departments know differently). Every draft is editable: approve, rewrite, reorder, or regenerate. Favorites go into the company's question library for the next event.
images/03-setup-questions.pngPeople and teams
Nobody types fifty names. The admin imports the employee list straight from Excel, CSV, or a Google Sheets export; names at minimum, with department, title, and email as welcome extras.
Then the teams: let Mind Merge auto-balance them randomly, or arrange them by hand, dragging people between teams until it feels right. Each team gets a color that follows it through the whole show, and one member wears the Captain badge.
images/04-setup-people.pngPublish: the QR code and the links
One click on Publish and the event is live. The admin receives two ways in:
- A QR code, made for the big screen at in-person events: point your phone, you're in.
- Personal join links, one per player, ready to paste into Slack, Teams, email, or a calendar invite for remote colleagues. Each link already knows who you are and which team is yours.
images/05-setup-publish.pngPlayers join in seconds
Scan the QR or tap your link. Confirm your name, snap or upload a photo, add your role if you like, and you land in your team's lobby: teammates' faces around you, your team color everywhere.
Remote players can arrive a few minutes early to test their audio. Running late? No problem, late joiners slide into their team mid-game.
Nothing to install. It's a web page that behaves like a show.
images/06-join.pngA round opens
Every team receives +100 points, added to whatever they've saved from earlier rounds. Nobody is ever out of the game.
The answer board sits neutral and quiet: one blank slot per team, giving nothing away. The room takes a breath.
images/07-round-opens.pngThe question appears
On every phone, and on the big screen for in-person events, the question lands at the same instant: "How many cups of coffee does this company drink in a year?"
The discussion timer starts, two minutes by default, and every screen counts it down together.
images/08-question.pngThe team huddle
Each team disappears into its own private world. Remote teams get a private voice room, just their members, photos and names visible, mute at a tap. Teams sitting together in a real room simply talk; the game doesn't get in the way.
Anyone can toss suggested numbers into the team's shared scratchpad. The Captain shapes it into a draft answer and can keep changing it while the debate rages. No other team hears or sees a thing.
images/09-huddle.pngThe pressure builds
Warnings flash at 30 seconds and 10 seconds. In the final half minute, a captain who needs longer can press "Need more time": the request flies to the host, but the clock keeps running.
The host sees how many teams are asking and may grant +30 seconds for everyone; if so, every screen announces it and the timers visibly grow. If not, the deadline holds.
images/10-pressure.pngThe 20-second window
When discussion time hits zero, the screen transforms: "DISCUSSION OVER. SUBMIT YOUR FINAL ANSWER." A fresh 20-second countdown begins.
The team's voice room stays open for one last frantic exchange. The captain can still change the number, right up until the window closes and the answer locks itself in.
images/11-final-window.pngThe reveal
All answers are in. The neutral slots flip, one by one, into team colors: every team's estimate on display, automatically sorted from lowest to highest.
Each revealed card carries the team's name, their number, and its payout odds: modest in the middle of the pack, climbing to 5x at the daring extremes. One glance tells the whole story of who guessed what.
images/12-reveal.pngInvestigate the other teams
Answers aren't anonymous, and that's the fun. Tap any revealed card and meet the team behind it: photos, names, departments, roles.
Wait. Barbara is on Red Team, and she's the CEO's personal shopper. Maybe Red Team actually knows how many ties he owns. This is where colleagues discover what their colleagues know: the quiet heart of the team-building.
images/13-investigate.pngPlace your wagers
Now the strategy. Each team, still talking privately, bets its points on the answers it believes in, including other teams' answers. Split the stake: 500 on one number, 300 on another, 100 on a long shot. Chips move in 100-point steps, and you can never bet more than you have.
Other teams' wagers stay hidden until the end, so every team must think for itself. Unspent points carry safely into the next round. The captain locks the wagers in.
images/14-wager.pngThe truth, and the payout
Wagers close. The correct answer appears, along with its short story ("...twelve thousand cups, mostly Mondays").
The winning answer is the closest without going over. And here's the twist that makes Mind Merge sing: the payout goes to whoever bet on the winning answer, not automatically to the team that submitted it. Red Team guessed best but lost their nerve and bet elsewhere? Blue Team believed in Red's number, and Blue Team gets paid.
images/15-payout.pngThe leaderboard, then again
Balances update and the leaderboard reshuffles, on every phone and across the big screen. Cheers, groans, trash talk.
Then the board sweeps clean, a fresh +100 lands in every account, and the next question is already waiting. Seven rounds of this, and the room is a different room.
images/16-leaderboard.pngA winner is crowned
After the final round, the last payouts settle and the champion team takes the screen: names, faces, and a proper celebration moment made for photos.
Afterward, the admin keeps the full results: standings, round by round, ready to review, share, or settle office debates. The event and its questions stay saved, so the next Mind Merge is even easier to spin up.
images/17-finale.pngQuietly running the whole time
Behind the show, three things keep every event smooth:
- The guided host dashboard. The admin, or anyone from HR, hosts confidently: the dashboard shows who's connected, prompts what happens next, and holds the controls for pause, skip, extra time, and fixes. The game runs itself; the host supervises.
- Help, without interruptions. Every player has a private Ask Admin button. Questions reach the host quietly; answers come back privately, or as a banner announcement to everyone when it's useful.
- Resilient by design. A dropped connection, a phone reboot, a captain in an elevator: rejoin and you're back on your team, in the current round, balance intact.
images/18-always-on.png