Mind Merge Walkthrough
The Spark

Every event begins with Mind Merge

A company books a Mind Merge event. We activate it and send the Company Admin a personal setup link: their key to the whole experience.

From that one link, the admin prepares everything themselves, at their own pace, with the game guiding them at every turn. No software to install, no technician required, no training session needed.

Mind Merge stays your single point of contact: we activate each event and hand your client the keys.
Mind Merge sends the setup link
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Illustration: a friendly hand passing a glowing key/link from the Mind Merge logo side to a company building side.
Setting Up

The admin sets the stage

The setup link opens a clean, guided space. The admin enters the essentials:

  • Event name and date, so the lobby greets everyone properly.
  • Event type: In-Person, Remote, or Hybrid. The game adapts to each.
  • Headcount: anywhere from 10 to 50 players.
  • Rounds: 7 by default, adjustable.
Event setup screen
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UI mockup: simple event setup form with name, date, three event-type tiles, headcount, rounds stepper.
Setting Up

Questions, written with an AI assistant

Great estimation questions make the game. The admin can write their own, or chat with the built-in AI assistant: it asks a little about the company, then drafts a balanced set of numeric estimation questions, each with its answer and a short reveal story.

Fun ones ("How many ties does the CEO own?") mix with company ones (milestones, statistics, facts different departments know differently). Every draft is editable: approve, rewrite, reorder, or regenerate. Favorites go into the company's question library for the next event.

AI question assistant
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UI mockup: chat panel on the left drafting questions, question cards with answer + explanation fields on the right, approve/edit buttons.
Setting Up

People and teams

Nobody types fifty names. The admin imports the employee list straight from Excel, CSV, or a Google Sheets export; names at minimum, with department, title, and email as welcome extras.

Then the teams: let Mind Merge auto-balance them randomly, or arrange them by hand, dragging people between teams until it feels right. Each team gets a color that follows it through the whole show, and one member wears the Captain badge.

Roster import and team builder
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UI mockup: spreadsheet flowing into a team builder with 5 colored team columns, draggable member cards with avatars, captain star on one member each.
Setting Up

Publish: the QR code and the links

One click on Publish and the event is live. The admin receives two ways in:

  • A QR code, made for the big screen at in-person events: point your phone, you're in.
  • Personal join links, one per player, ready to paste into Slack, Teams, email, or a calendar invite for remote colleagues. Each link already knows who you are and which team is yours.
Publish screen with QR and links
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UI mockup: celebratory publish screen showing a large styled QR code and a neat list of personal links with copy buttons.
Game Day

Players join in seconds

Scan the QR or tap your link. Confirm your name, snap or upload a photo, add your role if you like, and you land in your team's lobby: teammates' faces around you, your team color everywhere.

Remote players can arrive a few minutes early to test their audio. Running late? No problem, late joiners slide into their team mid-game.

Nothing to install. It's a web page that behaves like a show.

Player join and lobby
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Two phone mockups: a join screen with name + photo upload, and a team lobby showing 4 teammate photos in red team colors.
The Round

A round opens

Every team receives +100 points, added to whatever they've saved from earlier rounds. Nobody is ever out of the game.

The answer board sits neutral and quiet: one blank slot per team, giving nothing away. The room takes a breath.

Neutral board, round opening
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Game screen mockup: a row of 7 blank neutral answer slots, a subtle +100 animation on each team's balance chip.
The Round

The question appears

On every phone, and on the big screen for in-person events, the question lands at the same instant: "How many cups of coffee does this company drink in a year?"

The discussion timer starts, two minutes by default, and every screen counts it down together.

Question reveal with timer
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Game-show style screen: big bold question text, a 2:00 countdown ring starting, energetic but clean light design.
The Round

The team huddle

Each team disappears into its own private world. Remote teams get a private voice room, just their members, photos and names visible, mute at a tap. Teams sitting together in a real room simply talk; the game doesn't get in the way.

Anyone can toss suggested numbers into the team's shared scratchpad. The Captain shapes it into a draft answer and can keep changing it while the debate rages. No other team hears or sees a thing.

Private team voice huddle
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Phone mockup: team voice room with 5 member photos, speaking indicator glowing on one, a shared list of suggested numbers, captain's draft answer field.
The Round

The pressure builds

Warnings flash at 30 seconds and 10 seconds. In the final half minute, a captain who needs longer can press "Need more time": the request flies to the host, but the clock keeps running.

The host sees how many teams are asking and may grant +30 seconds for everyone; if so, every screen announces it and the timers visibly grow. If not, the deadline holds.

Countdown pressure and need more time
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Phone mockup at 0:23 with amber warning glow, a "Need more time" button pressed, small toast "Request sent, your timer is still running".
The Round

The 20-second window

When discussion time hits zero, the screen transforms: "DISCUSSION OVER. SUBMIT YOUR FINAL ANSWER." A fresh 20-second countdown begins.

The team's voice room stays open for one last frantic exchange. The captain can still change the number, right up until the window closes and the answer locks itself in.

Final submission window
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Dramatic phone mockup: bold red-accented banner, large 20-second ring, answer field with a number being typed, lock icon ready.
The Round

The reveal

All answers are in. The neutral slots flip, one by one, into team colors: every team's estimate on display, automatically sorted from lowest to highest.

Each revealed card carries the team's name, their number, and its payout odds: modest in the middle of the pack, climbing to 5x at the daring extremes. One glance tells the whole story of who guessed what.

Answer board reveal sorted low to high
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The signature moment: 7 answer cards mid-flip into team colors, sorted low to high, odds badges from 2x center to 5x edges, game-show energy, light theme.
The Round

Investigate the other teams

Answers aren't anonymous, and that's the fun. Tap any revealed card and meet the team behind it: photos, names, departments, roles.

Wait. Barbara is on Red Team, and she's the CEO's personal shopper. Maybe Red Team actually knows how many ties he owns. This is where colleagues discover what their colleagues know: the quiet heart of the team-building.

Team profile investigation
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Phone mockup: a tapped red answer card expanding into a team profile with 4 member photos, names, and job titles, one highlighted.
The Round

Place your wagers

Now the strategy. Each team, still talking privately, bets its points on the answers it believes in, including other teams' answers. Split the stake: 500 on one number, 300 on another, 100 on a long shot. Chips move in 100-point steps, and you can never bet more than you have.

Other teams' wagers stay hidden until the end, so every team must think for itself. Unspent points carry safely into the next round. The captain locks the wagers in.

Wagering screen with split bets
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Landscape phone mockup: 7 answer cards with odds, stacks of 100-chips placed on three different cards, team balance counter, lock-in button.
The Round

The truth, and the payout

Wagers close. The correct answer appears, along with its short story ("...twelve thousand cups, mostly Mondays").

The winning answer is the closest without going over. And here's the twist that makes Mind Merge sing: the payout goes to whoever bet on the winning answer, not automatically to the team that submitted it. Red Team guessed best but lost their nerve and bet elsewhere? Blue Team believed in Red's number, and Blue Team gets paid.

Correct answer reveal and payouts
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Game screen: correct answer spotlighted, winning card crowned, point payouts flying to the teams that wagered on it, balances updating.
The Round

The leaderboard, then again

Balances update and the leaderboard reshuffles, on every phone and across the big screen. Cheers, groans, trash talk.

Then the board sweeps clean, a fresh +100 lands in every account, and the next question is already waiting. Seven rounds of this, and the room is a different room.

Leaderboard between rounds
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Big-screen mockup: animated leaderboard with team colors reordering, balances counting up, confetti hint on the leader.
The Finale

A winner is crowned

After the final round, the last payouts settle and the champion team takes the screen: names, faces, and a proper celebration moment made for photos.

Afterward, the admin keeps the full results: standings, round by round, ready to review, share, or settle office debates. The event and its questions stay saved, so the next Mind Merge is even easier to spin up.

Winner celebration screen
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Celebratory winner screen: champion team's 5 photos under a WINNERS banner, confetti, final standings below, corporate-friendly and joyful.
Always On

Quietly running the whole time

Behind the show, three things keep every event smooth:

  • The guided host dashboard. The admin, or anyone from HR, hosts confidently: the dashboard shows who's connected, prompts what happens next, and holds the controls for pause, skip, extra time, and fixes. The game runs itself; the host supervises.
  • Help, without interruptions. Every player has a private Ask Admin button. Questions reach the host quietly; answers come back privately, or as a banner announcement to everyone when it's useful.
  • Resilient by design. A dropped connection, a phone reboot, a captain in an elevator: rejoin and you're back on your team, in the current round, balance intact.
That's Mind Merge: a self-running game show that turns a company into teams, and teams into people who know each other better.
Host dashboard and safety net
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Laptop mockup of a calm host dashboard: connection checklist, next-step prompt card, help inbox with one question, warm reassuring style.